Wednesday, September 12, 2007

Tips on how to get a high score in dolphin olympics 2

So I've played dolphin olympics 1 and not very successfully. I've been doing much better at dolphin olympics 2, however with scores approaching 100 million. Not the 250+ that's currently on the high scores mind you but pretty high.

This still leaves me wondering how the Brazillians (who currently dominate the score list) manage to achieve their 220+ million point runs.

I'd like to share what I know of the game with you and I hope you'll post your tips, tricks and techniques in the comments below.

First of all from www.jayisgames.com here is a list of the different tricks and their associated scores thanks to Nex.

::50 Nice entry: hit the surface in the correct angle (that is the one the waterdrops or the rainbow trails do)

::150 Schooled: get one fish to follow you

::150 Corkscrew: just hit down while on the air

::250 Extesion: go through the boost rings

::300 Reversal: haven't quite figured how to do it although i get it quite a few times. Has to do with changing direction right when you hit the surface or something.

::500 Front flip & back flip: just hit right (front) or left (back) while on the air.

::600 Wraparound: hit the surface and get out while pressing all the way only right or left (no tailslide boost allowed).

::750 Frontside rewind & backside rewind: once finished one front or back flip start pushing the other direction untill you get another full back or front flip (plus the rewind one, two tricks at the same time)

::1000 Firecracker!: get high up to the firecrakers.

::1500 Carnival: keep fliping one side all the way (nonstop)through the air and land nicely.

::2500 Apollo 18!: get high up to the moon.

::5000 Mission to Mars!: get high up to mars.

::10000 Nebulous: get high up to the nebulous thing.

::15000 School's out: get seven or more fishes to follow you (this one is fun to do at the begining; get about ten fishes and on the way down pass through them so they follow you again and get another school's out; can be done up to four times easily)

:: 25,000pts 'Wandering Star' = Jupiter

:: 50,000pts 'Ringer!' = Saturn

:: 100,000pts 'Wizard Eye' = Uranus

:: 250,000pts - 'Passing Gas' = Neptune

:: 500,000 pts - 'New Horizons' = Pluto

:: 1,000,000 - So long and thanks for all the flips. (reference to hitchiker's guide to the galaxy)

:: Tailslide: Unlike dolphin olypics 1 you're probably not going to want to end your run with a massive tailslide. This is because once you've reached thanks for all the flips and hit the water again you're probably going to hit bottom. The tailslide should be used after a starslide to really boost your speed. Initially the tail slides won't do much for you (pre-starslides). Please correct me if I'm wrong here.

:: Starslide: once you pass the moon there are star trails; if you happen to pass through one, hit down and the dolphin will follow it. Push up whenever you get tired of looping through the trail. Bonus depends on how long your starslide is. According to Zhus you have to learn to time these right to chain them. I've found one really interesting chain. If you're travelling from right to left and hit the starslide above saturn just hold on, once you fall of it you'll hit the next star slide on the way down and the next and the next and so on. In this way if you combo a few star slides going up to saturn by jumping off immediately and then combo the entire slides on the way down when you tail slide out of the water next you'll definitely rocket past pluto. I just haven't figured out how to reach the restaurant except while in free play mode.



The scoring system:

Left side shows the bonus acumulated by doing tricks (add all of the above as many times as you performed them).
Tailslides and starslides increase the bonus depending on how long your slides are. keep in mind that starslides are way better than tailslides.
Right side is the multiplier: each time you do a new trick it increases by one; if its the second time you've done that trick it increases 0.5; third time 0.33; fourth 0.25; fifht 0.20 and so on (hope you saw the fractions pattern)